I've continued my journey with Compose and Canvas! After exploring drawing and animating shapes, I wanted to learn more about text, and this blog post dives into it.
In Droidcon Berlin, I gave a talk in which I tested one app - Clue - from an accessibility perspective. This blog post summarizes the talk and results.
Gender is not binary, meaning man and woman aren't the only genders. Our user interfaces should reflect that, and in this blog post, I'll show one way to build a more inclusive gender options component.
Many Android apps are locked to portrait mode, and that is an accessibility problem. This blog post discusses how to support both oritentations for Android apps.
What is better than a cat? A stack of cats! Or, in this case, cat photos. In this blog post, I'll discuss how to create a stacked cards custom layout with Compose.
Let's continue the theme of personalizing your app for users for accessibility by adding a setting to change the app theme between system default, dark, light, and high-contrast themes.
When users have different, even conflicting, needs for access, what should you do? This blog post discusses personalization as a way to solve this issue.
In this blogpost, I'll look into some considerations about font sizing, how to test it, and what are some common issues related to increased font sizes.
I'm building an app to track my periods with Health Connect and write about the process. In this blog post, we'll look into how to update and delete Health Connect data.
I'm building an app to track my periods with Health Connect and write about the process. In this blog post, we'll look into how to read and write Health Connect data.
I'm building an app to track my periods with Health Connect and write about the process. In this blog post, we'll look into how to set up Health Connect and ask user permission to read and write data.
Making graphs accessible on Android requires some work, and in this blog post series I explore how to do that. The fourth post is about adding visible control buttons for using the graph.
In this blog post, we will look at how you can position an element on overlay while keeping it in the same position as before - like many messaging apps highlight a message you are reacting to.
Density-independent pixels are a way to handle the visible size of UIs in different screen densities of Android devices. In this blog post, I discuss what they are and how to convert them to pixels and back.
Making graphs accessible on Android requires some work, and in this blog post series I explore how to do that. The third post is all about differentiating data by other means than color.
Making graphs accessible on Android requires some work, and in this blog post series I explore how to do that. The second post touches keyboard navigation and how to make it work with the example graph.
Making graphs accessible on Android requires some work, and in this blog post series I explore how to do that. The first post is about adding content descriptions for, e.g., screen readers.
In this blog post, I look at the challenges Android developers often face when it comes to developing accessible Android apps, and some proposed solutions from research.
Not everyone likes animations - they might be distracting or even trigger symptoms like feeling sick or disoriented. There's a setting called reduced motion in different operating systems, and in this blog post, I'll talk about how to respect it on Android.