Toggle Labels With Icons - Personalizing Accessibility
Reading time: about 8 minutes
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Let's continue the theme of personalizing your app for users for accessibility by adding a setting to toggle labels with icons.
Read the Post »Reading time: about 8 minutes
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Let's continue the theme of personalizing your app for users for accessibility by adding a setting to toggle labels with icons.
Read the Post »Reading time: about 7 minutes
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When users have different, even conflicting, needs for access, what should you do? This blog post discusses personalization as a way to solve this issue.
Read the Post »Reading time: about 8 minutes
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Android Studio Iguana brought us UI Checks, and in this blog post, I'll discuss them specifically from accessibility point of view.
Read the Post »Reading time: about 3 minutes
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Having both dark and light themes in your app is essential for accessibility. This post explains why, and provides links to further reading.
Read the Post »Reading time: about 4 minutes
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In this blog post, I discuss how to test with Accessibility Scanner, a semi-automated tool (an Android app) for testing Android accessibility.
Read the Post »Reading time: about 5 minutes
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In this blogpost, I'll look into some considerations about font sizing, how to test it, and what are some common issues related to increased font sizes.
Read the Post »Reading time: about 5 minutes
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I'm building an app to track my periods with Health Connect and write about the process. In this blog post, we'll look into how to update and delete Health Connect data.
Read the Post »Reading time: about 8 minutes
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I'm building an app to track my periods with Health Connect and write about the process. In this blog post, we'll look into how to read and write Health Connect data.
Read the Post »Reading time: about 7 minutes
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I'm building an app to track my periods with Health Connect and write about the process. In this blog post, we'll look into how to set up Health Connect and ask user permission to read and write data.
Read the Post »Reading time: about 8 minutes
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Making graphs accessible on Android requires some work, and in this blog post series I explore how to do that. The fourth post is about adding visible control buttons for using the graph.
Read the Post »Reading time: about 7 minutes
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Content descriptions for images are a vital part of accessibility. In this blog post, I'll share what every Android developer should know about them.
Read the Post »Reading time: about 6 minutes
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In this blog post, we will look at how you can position an element on overlay while keeping it in the same position as before - like many messaging apps highlight a message you are reacting to.
Read the Post »Reading time: about 3 minutes
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Density-independent pixels are a way to handle the visible size of UIs in different screen densities of Android devices. In this blog post, I discuss what they are and how to convert them to pixels and back.
Read the Post »Reading time: about 5 minutes
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Making graphs accessible on Android requires some work, and in this blog post series I explore how to do that. The third post is all about differentiating data by other means than color.
Read the Post »Reading time: about 4 minutes
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Making graphs accessible on Android requires some work, and in this blog post series I explore how to do that. The second post touches keyboard navigation and how to make it work with the example graph.
Read the Post »Reading time: about 7 minutes
Published
Making graphs accessible on Android requires some work, and in this blog post series I explore how to do that. The first post is about adding content descriptions for, e.g., screen readers.
Read the Post »Reading time: about 7 minutes
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In this blog post, I look at the challenges Android developers often face when it comes to developing accessible Android apps, and some proposed solutions from research.
Read the Post »Reading time: about 10 minutes
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This blog post introduces a couple of modifiers, and how to use them to improve Android app accessibility.
Read the Post »Reading time: about 4 minutes
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Not everyone likes animations - they might be distracting or even trigger symptoms like feeling sick or disoriented. There's a setting called reduced motion in different operating systems, and in this blog post, I'll talk about how to respect it on Android.
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